|
·Kira Nerys Bit of a Fighter |
12 |
U |
43 |
2 |
Bajoran |
6 |
6 |
6 |
[Cmd] |
Honor Physics Security
Bajoran Resistance. While you have ten or more cards in your discard pile, this personnel is Cunning+1 and gains Diplomacy, Leadership, and Officer. |
|
·Mullibok Gnarled and Battered Old Tree |
12 |
U |
44 |
3 |
Bajoran |
7 |
5 |
7 |
|
Biology Geology Honor Security
While you have ten or more cards in your discard pile, this personnel cannot be killed or stopped by dilemmas. |
|
·Four of Nine Heuristics Drone |
12 |
R |
45 |
3 |
Borg |
7 |
5 |
5 |
[Stf] |
Biology Honor Programming
Drone.
Order - Place this personnel on the bottom of his owner's deck to download two unique [Bor] personnel. |
|
·Four of Twelve Standardization Drone |
12 |
U |
46 |
2 |
Borg |
5 |
5 |
5 |
[Stf] |
Engineer Medical Science
Drone. When you discard the top card of your deck, if it is a non-Artifact equipment card, you may stop this personnel to place that card on your headquarters mission.
Order - Destroy one of your equipment present to make this personnel attributes +2 until the end of this turn. |
|
·Three of Nine Tactician Drone |
12 |
R |
47 |
2 |
Borg |
5 |
7 |
5 |
[Stf] |
Archaeology Astrometrics Geology
Drone.
Order - Place this personnel on the bottom of her owner's deck to discard four cards from the top of your deck. Then take up to four cards from your discard pile and shuffle them into your deck. |
|
·Two of Nine Transtator Drone |
12 |
R |
48 |
2 |
Borg |
5 |
5 |
7 |
[Stf] |
Anthropology Science Security
Drone.
Order - Place this personnel on the bottom of his owner's deck to choose one: destroy an event; download a card that has a cost of 5 or more; or draw three cards. |
|
·Oran Irritable Gul |
12 |
U |
49 |
3 |
Cardassian |
4 |
5 |
6 |
[Cmd][Pa] |
Medical Officer Physics Science
Gul. When you play this personnel, this personnel and a unique personnel present gain any one skill of your choice until the end of this turn. |
|
·Parek Privileged Legate |
12 |
R |
50 |
2 |
Cardassian |
5 |
6 |
5 |
[Cmd][Pa] |
Archaeology Exobiology Law Officer
Legate. When this personnel gains a skill, he may gain any one skill of your choice until the end of this turn. You may do this only once each turn. |
|
·Bashir Founder Imperturbable Infiltrator |
12 |
R |
51 |
2 |
Changeling |
1 |
7 |
6 |
[Stf] |
Intelligence Medical Physics 2 Treachery
Founder. Infiltrator. Shape-Shifter. While you command two Founders, you may play this personnel at cost +2 aboard an opponent's ship. If you do this, that opponent now commands him. While you command but do not own this personnel, each of your personnel is attributes -1 (even if this personnel is stopped). |
|
·Krajensky Founder Adversary |
12 |
R |
52 |
2 |
Changeling |
3 |
6 |
5 |
[Cmd] |
Diplomacy Intelligence Law Treachery
Founder. Infiltrator. Shape-Shifter. When a personnel the opponent on your right commands attempts this mission, if this mission has two or more dilemmas overcome beneath it, you may draw two extra dilemmas and spend two extra in total cost on dilemmas. |
|
·Lovok Founder Effective Changeling |
12 |
U |
53 |
3 |
Changeling |
2 |
7 |
7 |
[Cmd] |
Astrometrics 2 Intelligence Officer 2 Treachery
Founder. Infiltrator. Shape-Shifter. While this personnel is not present with your personnel, an opponent cannot take command of, capture, or kill him. |
|
Angela Martine |
12 |
C |
54 |
1 |
Human |
5 |
5 |
4 |
[Stf][TOS][Pa] |
Astrometrics Engineer Programming
You may play this personnel at cost +1 to examine the top three cards of your deck or examine the top three cards of your dilemma pile. Replace those cards in the same order. |
|
Areel Shaw |
12 |
C |
55 |
1 |
Human |
5 |
5 |
4 |
[Cmd][TOS][Pa] |
Diplomacy Law Officer
You may play this personnel at cost +2 to examine a number of cards from the top of your deck equal to the number of [TOS] personnel you command who have Honor or Officer. Take one of those cards into hand and shuffle the rest into your deck. |
|
·B'Elanna Torres Chief Engineer |
12 |
R |
56 |
2 |
Human/Klingon |
6 |
6 |
7 |
[Stf][Voy] |
Engineer Programming Transporters
Order - Discard an equipment, event, or ship from hand to draw two cards. You may do this only once each turn. |
|
·Bejal Otner Wormhole Theorist |
12 |
U |
57 |
4 |
Trill |
5 |
6 |
5 |
[Stf][E] |
Astrometrics Engineer Navigation Science
You may play this personnel at Mouth of the Wormhole. When this personnel uses a skill to complete a [G] mission, score 5 points. You may do this only once each turn. |
|
·Benjamin Sisko Command Staffer |
12 |
R |
58 |
2 |
Human |
6 |
6 |
6 |
[Cmd][DS9] |
Engineer Leadership Officer Security
You may play this personnel aboard your [TOS] ship. When an opponent plays an interrupt, if this personnel is present with three [Pa] personnel, you may return this personnel to his owner's hand to prevent that interrupt and place it in its owner's discard pile. |
|
Carolyn Palamas |
12 |
C |
59 |
1 |
Human |
6 |
5 |
4 |
[Stf][TOS][Pa] |
Anthropology Archaeology Science
You may play this personnel at cost +2 to reveal the top card of your deck. If that card's cost is odd, you may subtract one from the number of dilemmas your opponent may draw this turn. Otherwise, add one to the number of dilemmas your opponent may draw this turn. |
|
·Chakotay First Officer |
12 |
R |
60 |
7 |
Human |
6 |
6 |
6 |
[Cmd][Voy] |
Anthropology Leadership Officer
When you play this personnel, you may discard two cards from hand to download two [Voy] Treachery personnel and place each where he or she could be played. |
|
·Christine Chapel Medical Assistant |
12 |
C |
61 |
2 |
Human |
6 |
5 |
4 |
[Stf][TOS][Pa] |
Anthropology 2 Biology Honor Medical
You may play this personnel at cost +2 to take a [TOS] personnel from your discard pile into hand. |
|
Evans |
12 |
C |
62 |
2 |
Human |
6 |
6 |
6 |
[Cmd][TOS][Pa] |
Geology Leadership Officer 2 Security
You may play this personnel at cost +2 to download Final Cry or a [TOS] Security personnel. |
|
·Gary Mitchell Godlike Mutant |
12 |
C |
63 |
2 |
Human |
4 |
5 |
5 |
[Cmd][TOS][Pa] |
Geology Navigation Officer Physics Transporters
You may play this personnel at cost +1 to make him attributes +5 and gain Telepathy and Treachery until the end of this turn. |
|
·George Stocker Starbase Commodore |
12 |
C |
64 |
2 |
Human |
6 |
5 |
6 |
[Cmd][TOS][Pa] |
Archaeology Diplomacy Law Leadership Officer
You may play this personnel at cost +2 to download a [TOS] ship. |
|
·Hikaru Sulu Senior Helmsman |
12 |
C |
65 |
2 |
Human |
6 |
6 |
6 |
[Stf][TOS][Pa] |
Astrometrics Biology 2 Navigation Physics
You may play this personnel at cost +1 to examine the top two cards of your deck and the bottom two cards of your deck. Then place those cards on the top of your deck in any order. |
|
·Jadzia Dax Communications Staffer |
12 |
R |
66 |
2 |
Trill |
6 |
7 |
6 |
[Stf][DS9] |
Archaeology Exobiology Science
Host. You may play this personnel aboard your [TOS] ship. While this personnel is present with your [Pa] personnel, she is attributes +1 and gains Anthropology. |
|
·James T. Kirk Highly-Decorated Captain |
12 |
R |
67 |
2 |
Human |
7 |
6 |
6 |
[Cmd][TOS][Pa] |
Diplomacy Honor Leadership Officer
Commander: U.S.S. Enterprise. You may play this personnel at cost +3 to download two cards. Those cards must be [TOS], Assault, Maneuver, Pursuit, or Temporal cards. |
|
·James T. Kirk Youngest Captain in Starfleet |
12 |
C |
68 |
2 |
Human |
7 |
6 |
6 |
[TOS][Pa] |
Diplomacy 2 Honor Leadership
|
|
·Janice Rand Captain's Yeoman |
12 |
C |
69 |
0 |
Human |
6 |
5 |
4 |
[TOS][Pa] |
Honor
You may play this personnel at cost +2 to name a unique [TOS] personnel. That personnel cannot be stopped or killed by dilemmas until the end of this turn. |
|
Josephs |
12 |
C |
70 |
1 |
Human |
5 |
5 |
6 |
[Stf][TOS][Pa] |
Navigation Security Transporters
You may play this personnel at cost +5 to make each player discard five cards from the top of his or her deck for each headquarters mission he or she commands. |
|
·Julian Bashir Medical Staffer |
12 |
R |
71 |
3 |
Human |
5 |
8 |
6 |
[Stf][DS9] |
Biology Exobiology 2 Medical
Genetically Enhanced. You may play this personnel aboard your [TOS] ship. At the start of each of your turns, you may take a personnel in your discard pile and place that personnel on the bottom of your deck. When you do this, each opponent may do the same with his or her discard pile and deck. |
|
·Leonard H. McCoy Chief Medical Officer |
12 |
R |
72 |
2 |
Human |
7 |
6 |
5 |
[Stf][TOS][Pa] |
Biology Exobiology Honor Medical
You may play this personnel at cost +3 to take two dilemmas you own from beneath an opponent's mission and return them to your dilemma pile. |
|
Mark Piper |
12 |
C |
73 |
1 |
Human |
5 |
6 |
5 |
[Stf][TOS][Pa] |
2 Exobiology Medical
You may play this personnel at cost +2 to take a [TOS] personnel from your discard pile and place him or her on the bottom of his or her owner's deck. |
|
Marlena Moreau |
12 |
C |
74 |
2 |
Human |
6 |
5 |
4 |
[Stf][TOS][Pa] |
Biology Honor Officer Physics Science
You may play this personnel at cost +1 to make each player count the number of cards in his or her discard pile, shuffle those cards into his or her deck, and discard from the top of his or her deck an equal amount of cards. |
|
Mathews |
12 |
C |
75 |
1 |
Human |
5 |
5 |
6 |
[Stf][TOS][Pa] |
Archaeology Geology Security
You may play this personnel at cost +1 to take the bottom card of your deck into hand. |
|
·Matt Decker Vengeful Commodore |
12 |
U |
76 |
2 |
Human |
4 |
6 |
5 |
[Cmd][TOS][Pa] |
Engineer Exobiology Leadership Officer Security
Commander: U.S.S. Constellation. You may play this personnel at cost +3 to destroy an event. |
|
·Miles O'Brien Engineering Staffer |
12 |
U |
77 |
4 |
Human |
7 |
6 |
6 |
[Stf][DS9] |
2 Engineer Honor Physics 2 Transporters
You may play this personnel aboard your [TOS] ship. While this personnel is facing a dilemma, you may discard an equipment from hand to make a [Pa] personnel present attributes +2 until the end of that dilemma. |
|
·Montgomery Scott Chief Engineer |
12 |
R |
78 |
2 |
Human |
6 |
6 |
5 |
[Cmd][TOS][Pa] |
2 Engineer Programming 2 Transporters
You may play this personnel at cost +1 to place any number of cards from your hand on the bottom of your deck in any order and draw an equal number of cards. |
|
Orfil Quinteros |
12 |
U |
79 |
3 |
Human |
7 |
6 |
6 |
[Cmd][TNG] |
Engineer Geology Honor Physics Programming
When you play this personnel, each player chooses one: download a non-unique ship; draw two cards; shuffle his or her deck; or shuffle his or her dilemma pile. |
|
Palmer |
12 |
C |
80 |
1 |
Human |
6 |
5 |
4 |
[Stf][TOS][Pa] |
Biology Honor Officer
You may play this personnel at cost +1 to examine and remove two cards in an opponent's discard pile from the game. |
|
·Pavel A. Chekov Young Navigator |
12 |
C |
81 |
1 |
Human |
6 |
5 |
6 |
[Stf][TOS][Pa] |
Astrometrics Navigation Officer
You may play this personnel at cost +1 to return a [TOS] personnel you command to his or her owner's hand. |
|
·Richard Daystrom Influential Scientist |
12 |
C |
82 |
3 |
Human |
4 |
7 |
5 |
[Stf][TOS][Pa] |
2 Engineer Physics 2 Programming Science
You may play this personnel at cost +2 to prevent and overcome the first [D] dilemma he faces this turn. |
|
Robert Tomlinson |
12 |
C |
83 |
1 |
Human |
5 |
5 |
5 |
[Stf][TOS][Pa] |
Engineer Physics Transporters
You may play this personnel at cost +1 to shuffle your deck or shuffle your dilemma pile. |
|
·Seven of Nine Efficient Analyst |
12 |
R |
84 |
2 |
Borg |
5 |
7 |
6 |
[Stf][Voy] |
Astrometrics Engineer Programming Science
Order - Examine the top two cards of your deck. Replace those cards in any order.
Order - Exchange a card in hand with the top card of your deck. |
|
·Spock Science Officer |
12 |
R |
85 |
3 |
Human/Vulcan |
6 |
8 |
7 |
[Cmd][TOS][Pa] |
Astrometrics Engineer Programming 2 Science
You may play this personnel at cost +2 to examine the top four dilemmas of an opponent's dilemma pile and remove one from the game. Replace the remaining cards in the same order. |
|
·Uhura Skilled Technician |
12 |
U |
86 |
1 |
Human |
6 |
6 |
5 |
[Stf][TOS][Pa] |
Anthropology Honor Officer
You may play this personnel at cost +2 to choose one: download an interrupt; or take an interrupt from your discard pile and shuffle it into your deck. |
|
·Krax Arrogant Heir |
12 |
U |
87 |
2 |
Ferengi |
3 |
6 |
4 |
[Stf] |
Medical Physics Programming Treachery
When your [Fer] Leadership is killed by a dilemma, you may make this personnel attributes +3 and have him gain a skill of your choice until the end of the turn. |
|
·Qol Lascivious lackey |
12 |
U |
88 |
2 |
Ferengi |
4 |
5 |
5 |
[Stf] |
Acquisition Exobiology Physics Treachery
At the start of each of your turns, you may reveal an opponent's hand. If he or she reveals no events, you may take a card from beneath your Ferenginar into your hand. Otherwise, that opponent draws a card. |
|
·Kang Vigilant Commander |
12 |
R |
89 |
4 |
Klingon |
6 |
6 |
8 |
[Cmd][Pa] |
Honor Leadership Officer Physics Security
When you play this personnel, if you command two [Pa] Klingons, this personnel is cost -2. While facing a dilemma, each of your Klingons present is Integrity +2. |
|
·Khod Conniving Captain |
12 |
U |
90 |
3 |
Klingon |
4 |
6 |
6 |
[Cmd][Pa] |
Anthropology Biology Medical Navigation Programming
When you play this personnel, if you command two [Pa] Klingons, this personnel is cost -2. While this personnel is facing a space dilemma, you may exclude him from any random selections. |
|
·Koloth Ingratiating Captain |
12 |
R |
91 |
4 |
Klingon |
7 |
6 |
8 |
[Cmd][Pa] |
Diplomacy Exobiology Honor Medical Officer
When you play this personnel, if you command two [Pa] Klingons, this personnel is cost -2. While facing a dilemma, each of your Klingons present is Cunning +2. |
|
·Kor Courageous Governor |
12 |
R |
92 |
4 |
Klingon |
6 |
6 |
8 |
[Cmd][Pa] |
Anthropology Honor Law Leadership Officer
When you play this personnel, if you command two [Pa] Klingons, this personnel is cost -2. While facing a dilemma, each of your Klingons present is Strength +1. |
|
·Korax Instigator |
12 |
U |
93 |
2 |
Klingon |
4 |
5 |
5 |
[Cmd][Pa] |
Astrometrics Engineer Security
When you play this personnel, if you command two [Pa] Klingons, this personnel is cost -1. This personnel is Strength +1 for each [Pa][Kli] personnel present. |
|
·Kras Merciless Officer |
12 |
U |
94 |
3 |
Klingon |
4 |
6 |
6 |
[Cmd][Pa] |
Geology Officer 2 Physics Transporters
When you play this personnel, if you command two [Pa] Klingons, this personnel is cost -2. While this personnel is facing a planet dilemma, you may exclude him from any random selections. |
|
·Mara Science Officer |
12 |
U |
95 |
5 |
Klingon |
4 |
6 |
6 |
[Cmd][Pa] |
Archaeology Engineer Honor Programming Science
When you play this personnel, if you command two [Pa] Klingons, this personnel is cost -2. When you play a [Kli] personnel, you may discard a [Pa] card from hand to download an event or interrupt. |
|
Ro'suv |
12 |
C |
96 |
3 |
Klingon |
7 |
5 |
7 |
[Stf][Pa] |
Biology Honor Medical Physics Transporters
When you play this personnel, if you command two [Pa] Klingons, this personnel is cost -1. |
|
·Ambassador Gral High-Ranking Official |
12 |
C |
97 |
2 |
Tellarite |
6 |
6 |
4 |
[Pa] |
Diplomacy Law Leadership Programming
While an opponent has completed more turns than you have, this personnel is attributes +2. |
|
·Dukat Pah-Wraith Puppet |
12 |
R |
98 |
2 |
Cardassian |
2 |
6 |
6 |
[Cmd] |
Transporters 2 Treachery
While you have no cards in your discard pile, this personnel is Cunning +4, Strength +4, and cannot be killed by dilemmas.
Order - Examine and remove two cards in a player's discard pile from the game. You may only do this once each turn. |
|
Gaard |
12 |
C |
99 |
2 |
Tellarite |
6 |
5 |
6 |
[Stf][Pa] |
Biology Exobiology Medical Officer Physics |
|
·Gav Diplomat |
12 |
C |
100 |
5 |
Tellarite |
6 |
7 |
5 |
[Cmd][Pa] |
Anthropology Archaeology Diplomacy Geology Science Transporters
While this personnel is facing a dilemma, you may choose an opponent to score 5 points to have this personnel gain a skill of your choice until the end of that dilemma. You may only do this once each dilemma. |
|
·Gem |
12 |
U |
101 |
3 |
Minaran |
7 |
5 |
3 |
[Pa] |
Honor Telepathy
When this personnel begins a mission attempt, you may remove her from the game to name a dilemma and choose an opponent to remove a copy of that dilemma in his or her dilemma pile from the game. That opponent shuffles and replaces his or her dilemma pile. |
|
·Khan Noonien Singh Bold Man |
12 |
R |
102 |
3 |
Human |
2 |
8 |
8 |
[Cmd][Pa] |
Engineer Programming 2 Treachery
Genetically Enhanced. This personnel is the corresponding Commander of your unique ship that he is aboard. |
|
·S'salk Gorn Captain |
12 |
R |
103 |
3 |
Gorn |
5 |
5 |
5 |
[Cmd][Pa] |
Leadership Officer Security
While attempting a mission, this personnel is attributes +1 for each dilemma overcome beneath this mission. |
|
·Skalaar Bounty Hunter |
12 |
C |
104 |
3 |
Tellarite |
7 |
6 |
6 |
[Cmd][Pa] |
Anthropology Astrometrics Engineer Honor Navigation Security
Order - If this personnel is at an opponent's mission, discard four cards from hand to place a captive you own aboard your ship here. You may do this only once each turn. |
|
·Charvanek Fleet Commander |
12 |
U |
105 |
2 |
Romulan |
5 |
6 |
5 |
[Cmd][Pa] |
Archaeology Diplomacy Officer Physics Science |
|
·Charvanek Neutral Zone Commander |
12 |
R |
106 |
3 |
Romulan |
5 |
6 |
5 |
[Cmd][Pa] |
Diplomacy Leadership Officer Science
When you play this personnel, reveal an opponent's hand. For each personnel revealed, this personnel is cost -1. When this personnel is an eligible target for a random selection, you may choose one: exclude her from that selection; or exclude a [Pa][Rom] personnel present from that selection. |
|
·Keras Creature of Duty |
12 |
R |
107 |
2 |
Romulan |
6 |
6 |
6 |
[Cmd][Pa] |
Anthropology Honor Leadership Security
Commander: Gal Gath'thong. At the start of each of your turns, you may choose an opponent and name a card. That opponent searches his or her deck, places the named card in his or her hand, and shuffles his or her deck. |
|
·T'Auethn Obedient Centurian |
12 |
R |
108 |
5 |
Romulan |
6 |
6 |
4 |
[Cmd][Pa] |
Astrometrics Law Navigation Physics
When you play this personnel, reveal an opponent's hand. For each event revealed, this personnel is cost -1. Then you may choose a non-ship card revealed and remove it from the game.
Order - Kill this personnel to discard a card from hand. |
|
·Tal Alert Subcommander |
12 |
U |
109 |
3 |
Romulan |
4 |
6 |
6 |
[Cmd][Pa] |
Engineer Exobiology Programming Security Transporters
When you play a [Rom] personnel, reveal an opponent's hand. If you reveal an interrupt this way, you may download a card that has the same cost as that personnel. You may do this only once each turn. |
|
Amanda Cole |
12 |
C |
110 |
3 |
Human |
5 |
6 |
6 |
[Stf][Pa] |
Astrometrics Exobiology Programming Security
MACO. While this personnel is facing a dilemma, if your [Sta] Engineer and MACO are present with her, she is attributes +2 and gains Engineer and Programming. |
|
·Hideaki Chang Conscientious Corporal |
12 |
C |
111 |
2 |
Human |
5 |
5 |
6 |
[Stf][Pa] |
Biology Physics Security
MACO. While this personnel is present with three MACOs, he and each [Sta] personnel present are attributes +1. |
|
·Jeremiah Hayes Diligent Major |
12 |
R |
112 |
2 |
Human |
6 |
5 |
6 |
[Cmd][Pa] |
Honor Leadership Officer Security
MACO. While your MACO is facing a dilemma at a planet mission and you command a completed space mission, you may place this personnel on that planet mission and have him join that attempt. You may use this ability only if this personnel is at another mission. |
|
Nelson Kemper |
12 |
C |
113 |
2 |
Human |
4 |
4 |
4 |
[Stf][Pa] |
Archaeology Geology Security
MACO. This personnel is attributes +1 for each MACO present. |
|
Sascha Money |
12 |
C |
114 |
3 |
Human |
5 |
5 |
6 |
[Stf][Pa] |
Medical Navigation Security
MACO. While present with two MACOs, this personnel cannot be killed by dilemmas. |
|
Sean Hawkins |
12 |
C |
115 |
3 |
Human |
5 |
5 |
6 |
[Stf][Pa] |
Anthropology Engineer Security Transporters
MACO. While this personnel is facing a dilemma, if you are about to lose command of a [Sta] personnel present, you may stop this personnel and your MACO present to prevent that. |