Call to Arms

Inside Collaborators

3 S 15

Dilemma

  • Cost 3
  • Type Dual
Unless you have a personnel who has 2 Diplomacy or a personnel who has 2 Treachery, your opponent chooses a Diplomacy or Treachery personnel to be stopped. If your opponent cannot, all your personnel are stopped and this dilemma returns to its owner's dilemma pile.
"...how did a Reman get to be Praetor? I don't get it."