Call to Arms

Psychological Pressure

3 R 49

Event

  • Cost 1
Punishment. Plays in your core. When an opponent's personnel is facing a dilemma, if he or she has the same skill as any of your captive, that opponent must discard a card from hand to use that skill.
"I can't believe you're willing to sacrifice Captain Picard's life as a negotiation tactic."
Image courtesy of trekcc.org
No copyright infringement intended