13 R 53
Anthropology Law 2 Security 2 Treachery
When you play this personnel, if you command a Treachery personnel, he is cost -1. While this personnel is attempting a mission, you may discard an [AU] card from hand to make him gain a skill of your choice until the end of that mission attempt.
"I thought we'd agreed that it was the Intendant who was incompetent. I was merely following her orders."