Necessary Evil

Counterinsurgency Program

4 R 11

Dilemma

  • Cost 2
  • Type D
Your opponent discards any number of event or equipment cards from hand and names a skill (except Acquisition, Intelligence, Law, or Telepathy) for each one. Unless you have these skills, all your personnel are stopped.
"Seems we've tripped some kind of automated security program the Cardassians left."
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