What You Leave Behind

Covenant

14 R 47

Interrupt

Pah-wraith. When your [Baj] Treachery personnel is facing a dilemma, remove a [Baj] personnel in your discard pile from the game to make that Treachery personnel gain all skills and attributes on that [Baj] personnel removed from the game until the end of this turn.
"The Pah-wraiths aren't what you think. And neither am I."
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