all keywords

Keyword Commodity.

Event
Name E R ID Cost Text
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·1962 Roger Maris 25 V 6 2 Artifact. (To play this card, you must have completed a mission requiring Acquisition, Anthropology, or Archaeology.)
Commodity. (When a player plays or takes command of this event, it is placed in that player's core.)
Order - Give command of this event to an opponent to take command of an event with no cards on it in that opponent's core and place it in your core.
Felicium 25 V 8 2 Commodity. (When a player plays or takes command of this event, it is placed in that player's core.) While you command but do not own this event, each player's Acquisition personnel are Strength +1.
Tulaberry Wine 25 V 17 2 Commodity. (When a player plays or takes command of this event, it is placed in that player's core.) While you command but do not own this event, each player's Acquisition personnel are Cunning +1.
·Vacuum-Desiccated Remains 31 V 22 0 Commodity. (When a player plays or takes command of this event, it is placed in that player's core.) While you command but do not own this event, each player's Ferengi gain [Pa].
·Karemman Fleece 33 V 13 2 Commodity. (When a player plays or takes command of this event, it is placed in that
player's core.)
To play this event, you must command three [Dom] personnel. While you command but do not own this event, you have one fewer counter to spend during each of your Play and Draw Cards segments.
·Denevan Crystals 38 V 14 1 Commodity. (When a player plays or takes command of this event, it is placed in that player's core.) Crime. While you command but do not own this event, each player's Smuggler personnel gains Acquisition.
The Stars Are Made of Latinum 43 V 10 2 To play this event, you must command Ferenginar and Founders' Homeworld. Plays on your headquarters mission (limit one per mission). When your ship here moves to a mission in a different quadrant, you may download a Commodity. While your opponent commands a Commodity, your ships are Range +2.
·Black Operation 45 V 1 1 Commodity. To play this event, you must command six Cadet personnel. Plays in your core. When an event or interrupt is played, you may place a Paranoia card from hand on this event to prevent that event or interrupt and place it in its owner's discard pile.
Intoxicating Spirits 45 V 2 2 Commodity. When an interrupt is played, if you command a Waiter personnel, you may give command of this event to an opponent to prevent that interrupt and place it in its owner's discard pile. While you command but do not own this event, each player's Waiter personnel is attributes +1.