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Keyword Directive.

Dilemma
Name E R ID Cost Type Text
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Face Your Fate 67 V 6 2 S Consume: 1. (Your opponent places the top card of their dilemma pile face up beneath this mission.) Directive. Unless you have Law, randomly select a personnel to be stopped. Place this dilemma in your core. You cannot spend more than seven counters during your Play and Draw Cards segments.
Ki-ty-ha 67 V 10 2 P Consume: 1. (Your opponent places the top card of their dilemma pile face up beneath this mission.) Directive. Unless you have Telepathy, randomly select a personnel to be stopped. Place this dilemma in your core. When a card you own is about to prevent your personnel from being stopped by a dilemma, you must discard a card from hand to prevent that stop.
Unwinnable Duel 67 V 19 2 P Consume: 1. (Your opponent places the top card of their dilemma pile face up beneath this mission.) Directive. Unless you have Intelligence, randomly select a personnel to be stopped. Place this dilemma in your core. When you place a dilemma beneath your mission (except during a mission attempt), the dilemma's owner returns another dilemma beneath your mission to their dilemma pile.