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Anachronistic Meddlers
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51 |
V |
1 |
1 |
D |
Harbinger. (Your opponent places this dilemma on your incomplete non-headquarters mission. At the end of your next turn, this dilemma is placed beneath this mission.) When you begin a mission attempt at this mission, the opponent on your left may draw two extra dilemmas and spend two extra in total cost on dilemmas.
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Divisive Patron
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51 |
V |
2 |
1 |
D |
Harbinger. (Your opponent places this dilemma on your incomplete non-headquarters mission. At the end of your next turn, this dilemma is placed beneath this mission.) Each dual dilemma revealed at this mission is cost +1. While your personnel is attempting a different mission, each dual dilemma revealed at that mission is cost -1.
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Forewarned
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51 |
V |
3 |
2 |
D |
Harbinger. (Your opponent places this dilemma on your incomplete non-headquarters mission. At the end of your next turn, this dilemma is placed beneath this mission.) When this dilemma is overcome, if you do not command a ship at this mission, this dilemma's owner scores 5 points.
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Proclamation of Doom
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51 |
V |
4 |
0 |
D |
Harbinger. (Your opponent places this dilemma on your incomplete non-headquarters mission. At the end of your next turn, this dilemma is placed beneath this mission.) When this dilemma is overcome, if an opponent commands a staffed ship at this mission, they draw cards equal to this mission's span.
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Spoiler Warning
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51 |
V |
5 |
0 |
S |
Harbinger. (Your opponent places this dilemma on your incomplete non-headquarters mission. At the end of your next turn, this dilemma is placed beneath this mission.) Your opponent names a personnel. When the named personnel begins a mission attempt at this mission, return that personnel to their owner's hand.
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