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·Hunters' Training Program
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25 |
V |
11 |
1 |
Holoprogram. Plays in your core. While there are three or more cards on this event, each of your Holograms is attributes +1.
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·Photons Be Free
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25 |
V |
15 |
1 |
Holoprogram. Plays in your core. While there are three or more cards on this event, the first Hologram personnel you play each turn is cost -2.
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·Military Recon Program
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52 |
V |
2 |
1 |
Holoprogram. Plays in your core. When you play this event, name a unique personnel. When an opponent plays a personnel who costs 3 or less with that title, if three or more cards are on this event, you may place each card on this event in its owner's discard pile to kill that personnel.
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·Ha'Dara Simulation
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56 |
V |
14 |
2 |
Holoprogram. To play this event, you must command Grid 296 and no other headquarters mission. Plays in your core. While three or more cards are on this event, each non-Hologram personnel is attributes -1.
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·Sainte Claire Wargame
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56 |
V |
17 |
1 |
Holoprogram. Plays in your core. At the start of your turn, if three or more cards are on this event and one or more of those is a personnel you do not own, score 5 points.
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