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Keyword Prophet.

Event
Name E R ID Cost Text
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For the Sisko 2 U 44 2 Prophet. Plays in your core.
Order - If you command three [Baj] personnel, discard a non-personnel card from hand to place two [Baj] personnel from your discard pile on top of your deck in any order.
Straying from the Path 2 R 65 2 Prophet. To play this event, you must command three [Baj] personnel. If you have fewer cards in your discard pile than in your hand, exchange your discard pile with your hand. Remove this event from the game.
·Trial of Faith 3 U 65 1 Prophet. To play this event, you must command three [Baj] personnel. Plays in your core. An opponent may play a card he or she owns that is on this event as if that card were in his or her hand. If he or she does, score 5 points.
Order - Examine an opponent's discard pile. Place one of those cards on this event. You may do this only once each turn.
Destined To Be 8 C 30 3 Prophet. Replicate - Spend two counters. (You may spend two additional counters when you play this event. If you do, put this event in your hand instead of destroying it.) To play this event, you must command three [Baj] personnel. Discard a card from hand to take another card from your discard pile into hand. Destroy this event.
·The Reckoning 14 U 42 1 Decay: 5. (When there are five cards on this event, destroy it.) Pah-wraith. Prophet. Plays in your core. While your [Baj] personnel is facing a dilemma, you may place a Prophet card or a Pah-wraith card from your hand on this event to make that personnel attributes +1 until the end of this turn.
·Boon of the Celestial Temple 28 V 7 1 Prophet. To play this event, you must command Bajor and no other headquarters mission. Plays in your core. Cards an opponent owns cannot remove personnel in your discard pile from the game.
Spiritual Exploration 30 V 18 2 Prophet. To play this event, you must command three [Baj] personnel. Plays in your core. When you place a [Baj] personnel from your discard pile at your Bajor, you may destroy this event to place an additional [Baj] personnel from your discard pile at your Bajor.
Interrupt
Name E R ID Text
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The Prophets' Guidance 2 C 89 Prophet. To play this interrupt, you must command two Vedeks.
Order - Take a [Baj] personnel from your discard pile into hand.
Vision of Violence 2 C 92 Prophet. When your [Baj] personnel is in combat, add the Strength of a [Baj] personnel in your discard pile to your total Strength.
Accession 30 V 21 Prophet.. To play this interrupt, you must command six [Baj] personnel. When your Anthropology personnel begins a mission attempt, take a [Baj] personnel you do not command from your discard pile and place him or her present with that Anthropology personnel. (You now command him or her.) That personnel joins the mission attempt. Remove this interrupt from the game.
Cryptic Revelation 58 V 8 Pah-wraith. Prophet. To play this interrupt, you must command three [Baj] personnel.
Order - Examine the top three cards of your deck. Take one card into hand, place one card on the bottom of your deck, and remove one card from the game.