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Planned Provocation
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30 |
V |
16 |
1 |
Recall: 1. (While this event is in your discard pile, you may play it from your discard pile at cost +1, then remove it from the game.) To play this event, you must command three [Rom] personnel. Choose an opponent to discard the top card of his or her deck. If that card was an event or an interrupt, you may draw a card. Destroy this event.
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Second Edition
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32 |
V |
5 |
1 |
Recall 1. (While this event is in your discard pile, you may play it from your discard pile at cost +1, then remove it from the game.) Download a copy of a personnel you command. If that personnel is an [AU] personnel, draw a card. Destroy this event.
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Profound Discovery
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33 |
V |
15 |
3 |
Recall 2. (While this event is in your discard pile, you may play it from your discard pile at cost +2, then remove it from the game.) To play this event, you must command three non-[Bor] Archaeology personnel. Place a non-[Bor] Archaeology personnel from hand who costs 3 or less on your headquarters mission. Destroy this event.
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Miracle Working
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35 |
V |
6 |
1 |
Recall: 1. (While this event is in your discard pile, you may play it from your discard pile at cost +1, then remove it from the game.) To play this event, you must command a ship with four or more staffing icons. Draw four cards, then place three cards from hand on the bottom of your deck. Destroy this event.
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