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A Treasure Beyond Comparison
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1 |
R |
74 |
1 |
Punishment. Plays in your core. When you place an opponent's personnel in your brig, you may draw a card.
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·Awaiting Trial
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1 |
R |
76 |
1 |
Punishment. To play this event, you must command three [Car] personnel. Plays in your core. At the start of each of your turns, if you have a captive, you may draw a card.
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·Labor Camp
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1 |
U |
93 |
3 |
Punishment. Plays on your planet mission. At the start of each of your turns, if your [Car] personnel is on this planet and you have a captive, score 10 points.
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Vast Resources
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2 |
U |
71 |
0 |
Punishment. To play this event, you must command three [Car] personnel. Kill your captive to draw a number of cards equal to that captive's cost. Destroy this event.
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Psychological Pressure
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3 |
R |
49 |
1 |
Punishment. Plays in your core. When an opponent's personnel is facing a dilemma, if he or she has the same skill as any of your captive, that opponent must discard a card from hand to use that skill.
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Prison Compound
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4 |
R |
68 |
2 |
Punishment. To play this event, you must command three [Car] personnel. Round the total number of (o) icons on all your captives to the nearest multiple of 5. Score that number of points. Destroy this event.
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Tribunal Sentencing
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6 |
P |
32 |
3 |
Punishment. To play this event, you must command three [Car] personnel. Plays in your core. While you have an opponent's personnel in your brig, that opponent has 1 fewer counter to spend during each of his or her Play and Draw Cards segments.
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·Inexorable Torture
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15 |
V |
12 |
0 |
Punishment. To play this event, you must command three [Car] personnel. Plays in your core. When you are about to place a Capture card or a Punishment card in your discard pile, you may discard the top two cards of your deck to place that card on the bottom of your deck instead.
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Swift Justice
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30 |
V |
19 |
2 |
Punishment. To play this event, you must command Cardassia Prime and no other headquarters missions. Plays in your core. When you play a Capture card, you may draw two cards, then discard a card from hand. You may do this only once each turn.
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·Hidden Strings
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40 |
V |
13 |
2 |
Punishment. To play this event, you must command three [Rom] personnel. Plays in your core. Personnel you command but do not own gain Assassin.
Order - Stop your [Rom] personnel aboard your D'deridex-class ship to place a personnel in your brig aboard that ship. You now command that personnel.
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·Racial Disdain
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46 |
V |
11 |
3 |
Punishment. To play this event, you must command three [AU][Kli] personnel. Plays in your core. When your [AU][Kli] personnel is about to be stopped by a dilemma, you may remove an [AU] Human personnel in your discard pile (or a captive in your brig) from the game to prevent that.
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·Obstructive Posturing
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55 |
V |
9 |
0 |
Punishment. To play this event, you must command three [Car] personnel. Plays in your core. When an opponent removes any number of captives from your brig, that opponent discards the top card of their deck for each captive removed.
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Face Off
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63 |
V |
10 |
1 |
Punishment. To play this event, you must command three [Vid] personnel. Plays in your core.
Order - Kill your captive to make each of your [Vid] personnel attributes +1 and each opponent's personnel attributes -1 until the start of your next turn. You may do this only once each turn.
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